TL;DR – A profoundly absorbing game, each run crafts a different narrative, making you want to take another spin, over and over again.
Disclosure – I was gifted a copy of this game.
Disclosure – This game was in Early Access when reviewed.

Slay the Spire II Review Introduction
In the pre-times, a number of my friends got hooked on this deck-building turn-based roguelike game that sort of came out of nowhere. I often struggle with deck-builders, so it passed me by, but I was always advised that I had missed a gem. Well, fast-forward several years, and the next game in the series dropped at the same time that a bunch of birthdays happened in my friends’ circle, and funny enough, we all ended up with a copy, and it has absorbed our lives since. So, it is time to dive into the world of Slay the Spire II or Slay the Spire 2 if you prefer Arabic numerals.
So, to set the scene, in a far-off, distant land, there exists a Spire, full of wonders and dangers. At the bottom of the Spire lives Neow, the Mother of Resurrection, sending wave after wave of adventurers up its many floors to defeat the Architect. You play as one of the many characters fighting your way past Monsters, Elites, and Bosses using your deck of cards to apply actions. You have limited energy each turn, so you need to work out how best to use your blocks, attacks, and special cards to take down the enemies before they come for you.
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