TL;DR – A wildly imaginative, if slow burn look at the blurred lines between the real world and a video game.
Post-Credit Scene – There is no post-credit scene.
Disclosure – I was sent a screener of this film.
Warning – This film contains scenes which may cause distress.

OBEX Review Introduction –
This year, Iron Lung taught me one very important lesson. That is, some of the most interesting work in the cinematic landscape is coming out of the work of small teams. Working on bringing a very niche thing to life can be rewarding when you take some big risks. Today’s entry OBEX looks to be doing just that as they mix horror and nostalgia together in a retro landscape.
So, to set the scene, it’s 1987, and Conor Marsh (Albert Birney) is an agoraphobic who lives alone, making a living out of creating ascii art, and spending much of his time playing these new-fangled video games on his computer. He would have been a complete recluse had it not been for Sandy (Dorothy), his dog, who is his one joy in life. However, when he opens the new video game OBEX, the line between reality and fiction starts to blur as technology starts going awry and thinking for itself.








