TL;DR – A game of two halves whose disconnect should not work, but I keep coming back.
Rating: 3 out of 5.
Review – As part of the consequences of 2020 (and one of the few that are not bad) is that I have been playing a lot more multiplayer games with my group of friends. While the go-to games of Civilization and Divinity are there, we have also been branching out into new games, one of which is today’s review, 7 Days to Die. Now, I should preface this review with the fact that this game is still in alpha, which means that it is not feature complete. However, given the first release was in 2013, I think there has been enough time to get a good sense of the game.
So to set the scene, 7 Days to Die is a survival horror game set in a post-World War 3 Arizona where the dead now outnumber the living. The survival part of the genre means that you have to build bases, craft new items, upgrade your stuff so you can access new areas, and then rinse and repeat. The horror part of the title comes from the fact that your central adversary in this game is the walking dead, old bitey, or as you may know them by zombies.
TL;DR – It brings life to a forgotten world, giving it a personality, a new direction. It also changes one of the games longest static features for the better.
Score – 4 out of 5 stars
Last year I took a look back at my time with Minecraft over the previous ten years. In many ways, whether I intended it or not, it was epitaph to my time with the game. Well, that may have been the intent, but reality had a way of changing that because COVID happened and I needed a way to connect with people in isolation and well what’s Realm between close friends. Since diving back into the game, we have our first significant update since the BEEESSSsss, so I wanted to explore as see how it changes the game for better or worse … it is the first one.
For those who have not played it, Minecraft is a Survival-Sandbox game; there is no traditional narrative to pull you through the game, bar the one you make for yourself. You mine for resources, and then you craft new items that give you access to new resources to mine and thus the circle continues from wood to stone to diamond and now even further. In a regular unmodded game of survival, there are three levels to the game, the Overworld the main world you spawn in, The End with its dragons and its pastel aesthetic, pastels everywhere, and finally The Nether, which is what we are focusing on today.
– I look at the highs
and lows of the last 10 years of my Minecraft story, the video game I have
probably spent more hours playing than anything else.
This year is Minecraft’s 10 year anniversary, and if you are like me and can remember when it first came out, well that is one of those numbers that will just make you feel old. In those 10 years, Minecraft has gone from this small Indy darling that you heard about through whispers on the internet to a full-on industry juggernaut. There have been countless videos and tutorials, and while there have been a lot of imitators, nothing has ever reached the heights of the original.
As I thought back through the last 10 years, I had the sudden realisation that I have probably spent more hours in Minecraft than any other game I have played, bar maybe Civilizationthankfully Minecraft was never on Steam so there is not a tracker out there with the exact hour count. That was of course then a prompt to get all nostalgic about a simpler time, a time of dirt and cobblestone, and when zombies dropped feathers for some reason.