TL;DR – Conflict on a planetary scale that combines orbital mechanics with the chaos of Worms
Rating: 3.5 out of 5.
Interplanetary Review –
When you play online games with a group of friends occasionally, there will be the call of “what does everyone have?” followed by everyone scanning through their Steam lists for options as a suggestion after suggestion gets vetoed by a different member of the group. Last week this happened with my friends and them someone threw out the request Interplanetary, a game that I played a bit when it first came out in 2015 but hadn’t thought much of it since. Then we discovered that Interplanetary had an Enhanced Edition and well we loaded it up and cried havoc and let slip the dogs of war.
So to set the scene, Interplanetary is a game set in what I would assume is a very dystopian universe. You play the role of one of the planets in a solar system that has just descended into war. You don’t have access to space ships, but you can build railguns on your planets and rain down fire across the solar system. From a mechanics perspective, Interplanetary is a turn-based artillery –focused strategy game. In your turn, you can build new weapons, resource, or defence buildings. You can pick research to boost your attack, and most importantly, you can fire your weapons. This is a game that takes a lot of inspiration from Hard Science Fiction so where you position your weapons on your planet is essential as it rotates, as it orbits around the sun. To attack, you will need to set an orbital insertion path while taking into account the orbits and gravity of every other planetary body in the solar system.
TL;DR – A fascinating game full of interesting places, solid mechanics, and many bugs
Warning – Contains scenes that have been reported to induce seizures
Cyberpunk 2077First Look –
It took longer to get to us than anyone including the developer planned, but today the world finally got their hands on CD PROJEKT RED latest work Cyberpunk 2077. I must admit I came into this game with a little hesitation, a lot of people had recommended to me The Witcher 3, and well I bounced off that game as if it was Henry Cavil’s torso. But given this was a new franchise and new genre for the company, it was the perfect place to get it a second try.
Now before we dive in, we need to make a couple of clarifications. The first of which is that this is a ‘first look’ not a full review. I have spent a couple of hours with the game and enough time to get a sense of the world and the mechanics but not a deep dive into the story which will come in our full review. Also, I am playing this game on PC, so your experience may vary depending on your console or the rig you are playing this on.
So to set the scene, on the outskirts of Night City, we meet V (Gavin Drea) as his car is being put together. He is a nomad but without a clan or family anymore and is just trying to get ahead. One uppity sheriff later and he is on the way to meet his contact Jackie Welles (Jason Hightower). All V has to do is smuggle this little crate into the city, and he will have enough money to set himself up. There is just one border crossing between him and freedom … what could go wrong.
TL;DR: The thirst is strong with Civ 6 with the addition of Ambiorix of Gaul
We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilizations has been released so let’s dive into Gaul.
TL;DR: Byzantium is coming with its horses and Religion, and not much is going to be able to stop it.
We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass. This pack will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The following new Civilizations has been released so let’s dive into Byzantium.
TL;DR – A straightforward game that has layers of depth and works no matter what role you get
Rating: 4.5 out of 5.
Among UsReview –
In the board game realm, there is a genre of games called ‘hidden role’ games. These are games like Avalon, Mafia de Cuba or Secret Hitler where on the surface all the players are trying to complete a task together. This task could be fighting an evil empire, hoarding your boss’ diamonds, or getting rid of the fascist elements of the government. However, around the table secretly, there are some players whose job is to do the exact opposite. I have seen many video games try to capture that feeling but never quite getting there, well that is until today.
So to set the scene, you and your fellow crewmate are on a drop-ship to a new location. It could be another spaceship, an aerostat military base, or a research station on a planet. Something has gone wrong, and your job is to work together to complete several tasks like refuelling the ship, clearing out the trash, or shooting down some approaching asteroids. All of this is very routine; however, among your crew, there is an Imposter (or Imposters) whose job is to stop you from completing the tasks by killing you off one by one.
TL;DR – So how well does Civilization 6 capture Ethiopia with its new entry? It’s raining faith Halleluiah, its rain faith, amen
With the drip-feed of content coming out of Civilization VI’s New Frontier pack we have already gotten a look at the Maya, Gran Colombia, and now Ethiopia. Given that Ethiopia is the first of these civilizations that has grabbed me, I thought it best to sit down and have a look at just how well they have implemented it in-game. After that, we will also spend a little bit of time looking at the other additions to the game. But to refresh ourselves, let’s take a look at Ethiopia’s bonuses.
TL;DR – A game of two halves whose disconnect should not work, but I keep coming back.
Rating: 3 out of 5.
Review – As part of the consequences of 2020 (and one of the few that are not bad) is that I have been playing a lot more multiplayer games with my group of friends. While the go-to games of Civilization and Divinity are there, we have also been branching out into new games, one of which is today’s review, 7 Days to Die. Now, I should preface this review with the fact that this game is still in alpha, which means that it is not feature complete. However, given the first release was in 2013, I think there has been enough time to get a good sense of the game.
So to set the scene, 7 Days to Die is a survival horror game set in a post-World War 3 Arizona where the dead now outnumber the living. The survival part of the genre means that you have to build bases, craft new items, upgrade your stuff so you can access new areas, and then rinse and repeat. The horror part of the title comes from the fact that your central adversary in this game is the walking dead, old bitey, or as you may know them by zombies.
TL;DR: Ethiopia is here and get ready for it to chuck faith into hyperdrive.
We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilizations has been released so let’s dive into Ethiopia.
TL;DR – It brings life to a forgotten world, giving it a personality, a new direction. It also changes one of the games longest static features for the better.
Score – 4 out of 5 stars
Last year I took a look back at my time with Minecraft over the previous ten years. In many ways, whether I intended it or not, it was epitaph to my time with the game. Well, that may have been the intent, but reality had a way of changing that because COVID happened and I needed a way to connect with people in isolation and well what’s Realm between close friends. Since diving back into the game, we have our first significant update since the BEEESSSsss, so I wanted to explore as see how it changes the game for better or worse … it is the first one.
For those who have not played it, Minecraft is a Survival-Sandbox game; there is no traditional narrative to pull you through the game, bar the one you make for yourself. You mine for resources, and then you craft new items that give you access to new resources to mine and thus the circle continues from wood to stone to diamond and now even further. In a regular unmodded game of survival, there are three levels to the game, the Overworld the main world you spawn in, The End with its dragons and its pastel aesthetic, pastels everywhere, and finally The Nether, which is what we are focusing on today.
TL;DR – A good improvement to the game that fixes a lot of the issues I had with Season One.
Score – 4 out of 5 stars
Last year the good folks over at Firaxis Games did something I won’t ever have called, they released a Battle Royale mode for Civilization VI. At first, it sounded absurd because a turn-based strategy game is not the place you would expect to see this kind of mode. However, the more I thought about it, the more it did make sense because isn’t Civilization just one extended Battle Royale mode? Only instead of the growing wall of doom, you have Alexander and all his horses. You can find our review for Season One HERE, but with the announcement of Season Two, we thought it was time to jump back in and see the improvements first hand.
For those who have managed to miss that Fortnite world domination over the last few years, a Battle Royale style game is when you start dropped on a map with very few resources. You need to arm yourself and expand your abilities and quickly because everyone else on the map is doing the same thing, and there are only so many loot drops to go around. However, this is not a mode you can turtle in because a wave of horror, in this case, fallout, is closing in making the map smaller and smaller and slowly forcing people to crash into each other and then it is last one standing. The thematic paint that Red Death puts on this is that nuclear weapons have destroyed the world and there is one spaceship taking you to safety. The only problem is that everyone wants a seat of the last ride out of town, but there is only room for one.