Big Walk – Video Game Review

TL;DRBig Walk is a game that has somehow captured charm and inserted it into every single framework, from the game mechanics to the design, and most importantly, the interactions.   

Rating: 4.5 out of 5.
The landscape looking up towards a red tower.

Big Walk Review Introduction

Today we are looking at the latest entry from Australian video game studio House House. They have a history of creating quirky and engaging games, so I was very interested to see how their next work would play out. That interest was only heightened when I discovered it was a cooperative adventure puzzle game, which felt like the perfect medium for shenanigans. Now, before jump into the review proper, I should be clear that at the time of writing I am about halfway through the game [The Blue Tower], but given what we will talk about below, I feel that I have seen enough of the game to cement my feeling on it.

So, to set the scene, you open in on a tutorial room where you can quickly run through all the controls under the leaves of a eucalyptus tree. Once your team is ready, you can dive out into a coastal valley below. Along the river valley leading out into the sea, you can spot different structures sticking out from the bush landscape. Each of these structures has a puzzle that you and your friends (also possibly family members, acquaintances, frenemies, co-workers, or heated rivals) have to work together to release a red item that my group ended up calling a gourd, which you insert into a machine to unlock a key that gives you access to the next location. While this starts quite small and manageable, it soon expands in scope.

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Mixtape – Video Game Review

TL;DR – A joyous exploration of that cliff in time when you transition from one stage of life to the next, full of its promises, dangers, and the desire to look back while you are hurtling forward.

Rating: 4.5 out of 5.

Disclosure – I paid for this game.

The characters flying through the air.
It is the details that matter. Image Credit: Annapurna Interactive.

Mixtape Review Introduction

Every form of art throughout history has explored that threshold on which a child becomes an adult. That moment when you become a complete being, more than just the sum of your family circumstances. In cinema, we are served a plethora of powerful examples: 10 Things I Hate About You, The Breakfast Club, Ferris Bueller’s Day Off, The Edge of Seventeen, Booksmart, The Princess Diaries, & Clueless, to name just a few. But until today, I have not seen a video game really get into the weeds of that genre; well, this changes now.  

So, to set the scene, Stacey Rockford (Bella DeLong), Van Slater (Max Korman), and Cassandra Morino (Jessica Ma) are three best friends living in the mountainous north of California in the early 1990s. They are cruising through the streets of their town on skateboards, celebrating the end of High School. But this is also a crossroads; some are leaving their claustrophobic town, some are staying, with all three being pulled to different parts of the country. Stacey’s life revolves around music, and she has created the perfect playlist for their last full day together, but fate might have different ideas.    

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