TL;DR – A good improvement to the game that fixes a lot of the issues I had with Season One.
Score – 4 out of 5 stars
Last year the good folks over at Firaxis Games did something I won’t ever have called, they released a Battle Royale mode for Civilization VI. At first, it sounded absurd because a turn-based strategy game is not the place you would expect to see this kind of mode. However, the more I thought about it, the more it did make sense because isn’t Civilization just one extended Battle Royale mode? Only instead of the growing wall of doom, you have Alexander and all his horses. You can find our review for Season One HERE, but with the announcement of Season Two, we thought it was time to jump back in and see the improvements first hand.
For those who have managed to miss that Fortnite world domination over the last few years, a Battle Royale style game is when you start dropped on a map with very few resources. You need to arm yourself and expand your abilities and quickly because everyone else on the map is doing the same thing, and there are only so many loot drops to go around. However, this is not a mode you can turtle in because a wave of horror, in this case, fallout, is closing in making the map smaller and smaller and slowly forcing people to crash into each other and then it is last one standing. The thematic paint that Red Death puts on this is that nuclear weapons have destroyed the world and there is one spaceship taking you to safety. The only problem is that everyone wants a seat of the last ride out of town, but there is only room for one.
TL;DR – Adding aBattle Royale to a Civilization game
seems really counterintuitive, that is until you play it.
Score – 4 out of 5 stars
In 2019 if there was
ever a trend that could be considered the new hotness that every video game
company wants a chunk of, well that has to be the Battle Royale mode. For those
who may not know, a Battle Royale mode/game is where you have an ever-shrinking
map so you need to gear up, get to the safe zone, defeating any enemies you
come across, and be the last one standing. This is where you get your chicken
dinner, or in this case your escape from a dying planet. But most Battle Royale
games like PUBG, Fortnite, and Call of Duty:
Black Ops 4: Blackout are first/third-person shooters, surely it can’t work
in a strategy game, well I’ve been able to play a couple of rounds so far so
My experience with Battle Royale games is not as extensive as some people, however
I have played/watched enough of the genre to get a good sense of the common
aspects of the game. You have the same phases in a match, when you land you
have to roam around quickly to try and get resources, troops from ruined
cities, helicopters from raider camps, or even a coveted nuclear weapon. You
need to move quickly because everyone else is out there doing the same, so you
have to stretch your resources, but not so much that you overburden yourself.
Then you might pick off one of the players that were not quick enough while
keeping to the ever-shrinking safe zone until there are only one or more
players left and you battle it out head-to-head.