TL;DR – Stepping into the storied world of 4x, Stellaris takes us into space and taps into that love of exploration among the stars … or just conquering everything you see, with deep systems that give you the kind of customisation that you need in a empire building game.
Score – 4 out of 5 stars
Strategy games are my jam, I love building up an empire, mining all the minerals, spawning all the Overlords, launching all the nukes. As well as this, I am a huge sci-fi fan, so when you add a strategy game, to a space setting like Sins of a Solar Empire, Birth of the Federation, or Space Empires 3, well then you are on to a winner. However, while I had picked up Stellaris back when it first came out it didn’t quite gel with me but recently I took another shot at it with the Utopia and Distant Stars DLC and found that ‘one more turn’ grove. So now that I have played a couple of games of it, including some multiplayer, I have a better idea of the game and feel confident in my review.
TL;DR – Every single feature of Civilization 6 (at time of posting) in one map
I had been asked a couple of times whenever I posted my Civ 6 maps or my Civ 6 city maps why didn’t I combine them all into the one map? Well, the simple reason is that right back at the start I tried but it just was not feasible. I had tried to add all the cities into America and they didn’t fit, which made the prospects of adding countries like France or The Aztecs next to impossible. However, After Rise and Fall was released and I went through and created a new map from the template I was working with I wondered if it was possible to upscale it to a size where I could fit in the Netherlands. The Netherlands was the most are compact civilization in the game so far so it became my bellwether and it worked and thus began the long, long process of putting this map together. This was a process with just as many success as well as failures, however after all that work, here it is.
TL;DR – Today we chart out the Civilization VI City List in Map from the Rise and Fall Expansion
We continue our tradition of looking at Firaxis Games Civilization VI by charting the cities of their new expansion Rise and Fall. If you would like to see our original map looking at the base game you can Click Here, our mapping of the expansion Click Here, and if you would like to see the cities for each civ in the base game Click Here. Now before we start, I just want to point out that these city locations are not meant to be pinpoint accurate, the groupings and questionable locations of some cities make that impossible. Just think of this more of a general guide to where they are located. Also for our mobile guests, there will be a lot of images incoming, so even though I have tried to keep them small, now would be a good time to check that you are using wi-fi and not data.
TL;DR – It takes the formula of Civilization VI and adds to it in very different and unexpected ways boosting the core game and adding some new flavour to the experience
Score – 4 out of 5 stars
If there is one thing that you can almost reliably count on is that a Civilization game is going to get an expansion at some point (and hopefully more than one). It is one of those gaming truisms, like there will be a controversy with each Grand Theft Auto game release, or Nintendo is going to Mario up every console it makes, the things that help make life that little bit more predictable in a world of chaos. So today we are going to explore Civilization VI’s (see review) first expansion pack Rise and Fall, which both describes some of the mechanics in the game but is also a homage to the popular mod Rhye’s and Fall.
TL;DR – We explore the newest addition to Civilization 6 and the interesting story that led to her choice.
Today we are having a look at the story of one of the civilizations that has just been announced for Civilization VI’s first expansion pack Rise and Fall. So for those playing at home, the civilizations in the expansion pack so far are Queen Seondeok of Korea, Queen Wilhelmina of the Netherlands, Genghis Khan of Mongolia, Chandragupta of India, Chief Poundmaker of the Cree, and now Queen Tamar of Georgia, with three more yet to be announced. So why have we picked Tamar to write an article about rather than any of the other civilizations, well first, we will be writing something about Pouundmaker and the Cree this week because that is something that needs an exploration, but mostly because there is an interesting story about how Queen Tamar became the fan base’s go-to meme in 2016, a meme that has now come full circle. Now do not believe the lies, this has absolutely nothing to do with the fact that I predicted this two months ago and that I am trying to highlight my prophetic powers.
TL;DR – South East Asia is here, and it is a wonderful addition to the game, also a powerful one to boot
Well, this is a pleasant surprise, when it was announced that we would be getting DLC for the South East Asian region I honestly was not expecting there to be two SEA civs in the game. Indeed, the first Civilization game to have two from SEA was only the last generation’s Civilization V and even then we had to wait for the DLC and two expansion packs before we got it. But I am so happy that we did both of them because both Khmer and Indonesia are fantastic additions to the game, because of their history and also for their civilization bonuses. So in today’s review, we are going to first look at the Autumn Patch that came along with the DLC, then take a moment to discuss the music, and then delve into both Khmer and Indonesia. Now, unfortunately, I just have not had the time to give the scenario a proper go, and I don’t think I will get the chance for a couple of weeks so I won’t be talking about it here. As well as this, this time around I still played on Huge, Continent style maps, but I did have to speed some of the games up faster than Normal speed this time around. Before we move on just a quick note that we have updated our Civilization Map (see here) and City Map (see here) to add Khmer and Indonesia.
TL;DR – Today we chart out the Civilization VI City List in Map form
So today I continue with my Map-It series by following up on our Civilization Map-It project by this time looking at the city lists of each civ. It was originally my aim to have all the cities on the big map, but after trying that out with just America it quickly became apparent that it would be hard to read and would clutter an already full map, and this is not taking into account the same city might appear on many different city lists. However, after a while I continued to want to see how the city lists come together and how they play out in geographical space so I decided you didn’t need to put them all on the one map, I could create an individual map for each civilization. Now naïvely I just assumed that I could just cut out the civilization maps from my big map, do a little touch up in places and go for it. Well … that was not the case, with most maps needing to be recreated from the ground up. Now pf course past me was a real pain for present me, but the lure of maps was too strong so here we are with every civilization’s city lists mapped out. Now before we start, I just want to point out that these city locations are not meant to be pinpoint accurate, the groupings and questionable locations of some cities make that impossible. Just think of this more of a general guide of where they are located. Also for our mobile guests, there will be a lot of images incoming, so even though I have tried to keep them small, now would be a good time to check that you are using wi-fi and not data