Map-It Civilization VI: New Frontier Pass – Pirates Scenario

TL;DR – All hands hoay, for we have a map to buried booty, all ye need to do is hoist the mainsail and let not the crown nor man catch yee.

Map-It Civilization VI: New Frontier Pass - Pirates Scenario. Image Credit: Brian MacNamara.

Pirates Scenario Map –

Today the good people at Firaxis Games released a new scenario for Civilization VI that harkened back to the old Sid Meier’s Pirates!

I will say one small thing, there is one city missing, and I am sorry, but there be no Gibraltar here, this felt like a map that would not have inserts for some reason.


Well, it might not be a full update to the game, but who am I to stare down a good map and not pull out the canvas and ink quill. So set sail on the open seas, enjoy the map of the Pirates Scenario and always remember that X Marks the spot.

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Map-It Civilization VI: New Frontier Pass – Byzantium and Gaul Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new addition Ethiopia.

Byzantium and Gaul Maps –

Today we got the latest update to Civilization VI with the newest addition to the New Frontier Pass, and next pit stop into Europe and across the Mediterranean with first the Gaul and then the Byzantine Empire. So once again, we are going to dive back into the world of Cartography plus Video Games. If you want more detailed information on anything that appears on the map, you can find it at our  Civilization VI Cartographic Educational Database.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there.

We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Ambiorix of Gaul First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: The thirst is strong with Civ 6 with the addition of Ambiorix of Gaul

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilizations has been released so let’s dive into Gaul.

Ambiorix of Gaul Overview

Ambiorix of Gaul. Image Credit: Firaxis Games.
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Basil II of Byzantium First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: Byzantium is coming with its horses and Religion, and not much is going to be able to stop it.

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass. This pack will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The following new Civilizations has been released so let’s dive into Byzantium.

Basil II of Byzantium Overview

Basil II of Byzantium in Civilization VI. Image Credit: Firaxis Games.
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Civilization VI Cartographic Educational Database

TL;DR – Links to every geographical feature mentioned in Civilization 6 so you can explore them if interested

Over the last several years we have been building our map of Civilization 6’s features, starting with our first attempt at mapping the base game back in 2017 to our latest work with the New Frontier Pass. During that time, I have waded through countless Wikipedia articles, websites, history textbooks, and Journal Articles to try and put together everything you see.

With all of this, I accumulated a lot of data on the various parts of the game, which was fun in its own way as I got to learn more about the world we live in. However, I have been trying to find a way to allow others that same joy of exploring this world. I have tried a version of this at the bottom of my maps in my past attempts. But in practice, they always felt clunky and limited.

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Map-It Civilization VI: New Frontier Pass – Maya and Gran Colombia Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new additions of the Maya and Gran Colombia

Civilization VI. Image Credit: Firaxis Games.

Article


This week we got the latest update to Civilization VI with the New Frontier Pass, a name with both a metaphorical and literal meaning because this is some new ground for the developer, the fans, and the game itself. Instead of one big expansion pack, there will be several smaller packs out during the next year, which means we get a whole bunch of new civilizations, city-states, and wonders to add to the map. The first pack focused on The Maya and Gran Colombia, so this is where we will delve today.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections, and as such, no matter how much you try there might be some slight discrepancies here and there.
We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Simón Bolívar of Gran Colombia First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: During the run-through, I gasped “That Movement” which is a good sign

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next of the new Civilizations that has been released is Gran Colombia, so let’s dive in.

Civilization Information

Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.
Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.

Civilization LeaderSimón Bolívar
Leader Agenda: Carabobo – He favours civs with highly promoted units, dislikes civs with unpromoted units, and prefers to build Encampments.
Civilization CapitalBogotá
Civilization Bonus: Ejército Patriota – ALL units get +1 movement, Promoting a unit does not end its turn.
Leader Bonus: Campaña Admirable – Grants the Comandante General – A special Great Person that you get at the start of each era that has multiple abilities, that can be used in military (damaging surrounding units), and in cities (extra Trade Route)
Unique Unit: Llanero – Replaces Cavalry. Low maintenance, plus combat bonus for Adjacent Llaneros,
Unique Tile Improvement: Haciendas – plus Gold, Production, Housing, Plus food for adjacent Plantations, Plus production for adjacent Haciendas
Rivers: Rio Negro, Caura River, Caroní River
Volcanoes: Guagua Pichincha
Deserts: Médanos de Coro
Cities: Quito, Valencia de Carabobo, Cali, Cumaná, Maracay

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Lady Six Sky of The Maya First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: We get a civilization that finally goes tall

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The first of the new Civilizations has been released so let’s dive into The Maya.

Lady Six Sky leader of The Maya. image credit: Firaxis Games.
Lady Six Sky leader of The Maya. image credit: Firaxis Games.

Civilization Information

Civilization LeaderLady Six Sky
Leader Agenda: Solitary – She dislikes encroaching civs and she tries to keep her cities in a cluster near the capital.
Civilization CapitalWak Kab’nal 
Civilization BonusMayab – No extra housing from Fresh Water/Coast but Farms provide more housing and gold, Amenities for each Luxury resource adjacent to the City Centre
Leader BonusIx Mutal Ajaw – Cities within 6 tiles of the Capital get a boost to all yearlings, other cities away from this limit get a penalty to yields. Bonus combat strength for units within 6 tiles of the Capital
Unique UnitHul’che – Ranged replacement for Archer, Stronger and gets a bonus against wounded opponents 
Unique DistrictObservatory – A campus replacement that gets an adjacency bonus from Plantations and Farms.
VolcanoesHunahpú
RiversGrijalva River
Cities: Palenque, Yaxchilan, Toniná, Xunantunich, Copán,

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Civilization VI: New Frontier Pass – Features Thread

Civilization VI: New Frontier Pass. Image Credit: Firaxis Games.

In this thread we will be documenting all the new additions for Civilization VI in their New Frontier Pass.

This Features Thread is being complied for Civfanaticshead on over to the forums for all your Civilization discussions both for and also for games past.

TL;DR: There will be 6 packs of content, some of it will be paid DLC and some of it will be free content for players. Some of the new content will need to you have Rise and Fall installed, and some will need you to have Gathering Storm installed.

To jump to the different packs go to Maya and Gran Colombia Pack, June Update, Ethiopia Pack, August Update, Byzantium and Gaul Pack, October Update, Pack #4, Pack #5 & Pack #6.

Throughout this thread, I will put links to Wikipedia articles about the different features, if you would like to know more.

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Video Game Review – Civilization VI: Red Death Battle Royale Mode

TL;DR – Adding aBattle Royale to a Civilization game seems really counterintuitive, that is until you play it.

Score – 4 out of 5 stars

Civilization VI: Red Death. Image Credit: Firaxis Games.

Review –

In 2019 if there was ever a trend that could be considered the new hotness that every video game company wants a chunk of, well that has to be the Battle Royale mode. For those who may not know, a Battle Royale mode/game is where you have an ever-shrinking map so you need to gear up, get to the safe zone, defeating any enemies you come across, and be the last one standing. This is where you get your chicken dinner, or in this case your escape from a dying planet. But most Battle Royale games like PUBG, Fortnite, and Call of Duty: Black Ops 4: Blackout are first/third-person shooters, surely it can’t work in a strategy game, well I’ve been able to play a couple of rounds so far so let’s see.

My experience with Battle Royale games is not as extensive as some people, however I have played/watched enough of the genre to get a good sense of the common aspects of the game. You have the same phases in a match, when you land you have to roam around quickly to try and get resources, troops from ruined cities, helicopters from raider camps, or even a coveted nuclear weapon. You need to move quickly because everyone else is out there doing the same, so you have to stretch your resources, but not so much that you overburden yourself. Then you might pick off one of the players that were not quick enough while keeping to the ever-shrinking safe zone until there are only one or more players left and you battle it out head-to-head.

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