Old World Cartographic Educational Database –

TL;DR – Links to every geographical feature mentioned in Old World so you can explore them if interested

Northern Europe.

Educational Database –

A while back when working on our Civilization and Humankind maps, I decided to put together a Cartographic Educational Database to allow you to explore the features in our world. Well now that we have finished our Old World Map, it is time to do the same as we explore the many different geographical features of the Mediterranean region. Below you will find links to Nations and their Cities, and Wonders. As well as, all the geographical features in the game.

Most of these links will be to the relevant Wikipedia page, just because that is probably the most practical option for most people, but there are some links to other sites where it was the best fit. Also, while I have tried to find easily accessible links to every feature, some of them don’t have that access. There is the odd one here and there, which you can see below.

To assist with searching, you can jump to

So let’s dive into the geographical world of Old World.  

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Mapping Old World– Map-It

TL;DR – We continue our project of mapping historical video games with a look at Mohawk Games’ Old World

Rome.

Mapping Old World

One of the joys I have discovered working on this site has been our mission to map historical video games. We started with Civilization, followed up with Humankind, and our next mission is Old World. I had played a bunch of Old World when it was back in beta, and now that its next expansion, Pharaohs of the Nile, has arrived, I knew it was time to jump into this map.

Before we dive in, a couple of quick notes: while all attempts have been made to ensure that everything is accurately placed, putting this together meant working from multiple sources, map projections, and sometimes not firm locations. As such, no matter how much you try, there might be slight discrepancies. This is increased in places with many locations grouped into a small area [cough Greece cough]. So take this as indicative of the place, not a pinpoint location. Also, some entries could be one of several different locations; in that case, I had to make a call about which one it was.

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Video Game Review – Old World (Ōld World) First Look

TL;DR – A game that sits in the middle between Civilization and Total War, taking things that work from both.

Old World. Image Credit: Mohawk Games.

Review –

If there is one genre of games that I will always been drawn to, it is the 4x (EXplore, EXpand, EXploit and EXterminate) strategy genre. It can be in space, in a fantasy realm, in the past, or somewhere completely new, I don’t care just hook it up straight to my veins. When I heard that Soren Johnson, the lead designer of Civilization IV, was diving back into the genre my interest was peaked and now that I have had a chance to play the game I can see why. One thing I do need to point out before we proceed, this is an “early access” game in that it is not yet finished. This means that this is only a first look, a first impression of the game and not the full review, which is why there is not a score above.  

So to set the scene, Old World (or as it is styled Ōld World) is a game set in the past charting the dawn of civilization through the classical era to almost the medieval era. In it, you play one of seven civilization/leaders from the dawn of time. Ashurbanipal of Assyria, Nebuchadnezzar of Babylonia, Dido of Carthage, Hatshepsut of Egypt, Philip of Greece, Cyrus of Persia, and Romulus of Rome. However, unlike Civilization and other similar games, you don’t just hold on to the one leader for the whole game, because like in real life, leaders get old and die. This means as well as maintaining your expansion you need to make sure your heirs are ready to take over. This brings the game a little of the way into the territory of the popular Total War series. On the whole, I quite liked the dynastic politics in the game, however, has the game goes on and your heirs and siblings etc start popping out multiple babies a turn, it can be a bit hard to keep track of. Which is just about when your sister kills you in your sleep for ascending to the throne over her as what happened in my first game. You also need to keep different dynastic families from squabbling, giving you potential problems from afar and within.  

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