Civilization VI: Leader Pass – Features Thread

In this thread we will be documenting all the new additions for Civilization VI in their new Leader Pass.

Civilization VI Leader Pass. Image Credit: Firaxis Games.
Civilization VI Leader Pass. Image Credit: Firaxis Games.

This Features Thread is being complied for Civfanaticshead on over to the forums for all your Civilization discussions both for Civ 6 and also for Civ games of the past and upcoming 4X titles.

You can also see all our Civilization coverage HERE.

Throughout this thread, I will put links to Wikipedia articles about the different features, if you would like to know more. If you see anything in ITALICS, this means that the information is implied enough that we feel it is safe to add it to the Features Thread, but it is not officially confirmed yet.

Leaders Pass Overview

There will be 13 new leaders and 6 updates to existing leaders released between November 21 2022 and March 2023.

For Windows PC, if you purchase Civilization VI Anthology (or purchase all of the content that’s included in it separately at any time), you’ll be eligible to receive the Leader Pass for no additional charge. For Mac App Store and iOS, the Civilization VI: Leader Pass is available for individual purchase only.

Continue reading

Civilization: Full Map – Map-It

TL;DR – Every single feature of Civilization Franchise (at time of posting) in one Map

Portugal Banner. Image Credit: Firaxis Studios.

Civilization: Full Map

I have been making pop culture Maps for quite a while now, but it all started when I thought it would be fun to map Civilization VI back in 2017. Since then, how I create maps has shifted and changed and dramatically improved, as has the Map I use. With the Vietnam/Portugal map being the probable last update from Civilization 6, there was a sense of completion, but also a feeling that there was one thing left I needed to do. So, I ad a random thought one day “Could I fit all of Civilization into one map?” After many months of work, I can say that “yes, yes you can” well barely, looking at you, Mesopotamia.  

With that in mind, today we have a 30th Anniversary present, or Christmas present, or a combination of both. We have every feature of Civilization, Civilization II, Civilization III, Civilization IV, Civilization V & Civilization VI. This includes civilizations, cities, world wonders, natural wonders, city-states, and geographical features.    

As always, a couple of notes before we start, first the Civilization boundaries on the Map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to ensure that everything is accurately placed, putting this together meant working from multiple sources, map projections, and sometimes not firm locations. As such, no matter how much you try, there might be some slight discrepancies here and there. We will be mostly going over the new additions and changes to the Map in this update. If you want to learn more about some of the location choices that we made, you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

Continue reading

Civilization VI: New Frontier Pass – Full Map – Map-It

TL;DR – Every single feature of Civilization VI (at time of posting) in one Map, this time featuring the new additions of Vietnam and Portugal.

Portugal Banner. Image Credit: Firaxis Studios.

Civ 6 Mapped –

When I started making my First Map of Civilization 6 all the way back in 2017, well, I’m not sure what I would have thought when we got to this point, but here we are at the end of a very long road with what I think* is the last addition to this Map. Today we will be adding the final two civilizations of Vietnam and Portugal to the Map and bringing a long saga to a close.

*Look, I am pretty sure this is the last update for Civilization 6 unless Kevin was trolling us, and that may have been the case.  

 As always, a couple of notes before we start, first the Civilization boundaries on the Map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to ensure that everything is accurately placed, putting this together meant working from multiple sources and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there. We will be mostly going over the new additions and changes to the Map in this update. If you want to learn more about some of the location choices that we made, you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

Continue reading

Map-It Civilization VI: New Frontier Pass – Ethiopia Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new addition Ethiopia.

Article

Today we got the latest update to Civilization VI with the newest addition to the New Frontier Pass, and next pit stop into Africa with Ethiopia. So once again, we are going to dive back into the world of Cartography plus Video Games. If you want more detailed information on anything that appears on the map, you can find it at our  Civilization VI Cartographic Educational Database.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there.
We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

Continue reading

Menelik II of Ethiopia First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: Ethiopia is here and get ready for it to chuck faith into hyperdrive.

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilizations has been released so let’s dive into Ethiopia.

Menelik II of Ethiopia. Image Credit: Firaxis Games.
Continue reading

Civilization VI Cartographic Educational Database

TL;DR – Links to every geographical feature mentioned in Civilization 6 so you can explore them if interested

Over the last several years we have been building our map of Civilization 6’s features, starting with our first attempt at mapping the base game back in 2017 to our latest work with the New Frontier Pass. During that time, I have waded through countless Wikipedia articles, websites, history textbooks, and Journal Articles to try and put together everything you see.

With all of this, I accumulated a lot of data on the various parts of the game, which was fun in its own way as I got to learn more about the world we live in. However, I have been trying to find a way to allow others that same joy of exploring this world. I have tried a version of this at the bottom of my maps in my past attempts. But in practice, they always felt clunky and limited.

Continue reading

Civilization VI: New Frontier Pass – Features Thread

Civilization VI: New Frontier Pass. Image Credit: Firaxis Games.

In this thread we will be documenting all the new additions for Civilization VI in their New Frontier Pass.

This Features Thread is being complied for Civfanaticshead on over to the forums for all your Civilization discussions both for and also for games past.

TL;DR: There will be 6 packs of content, some of it will be paid DLC and some of it will be free content for players. Some of the new content will need to you have Rise and Fall installed, and some will need you to have Gathering Storm installed.

To jump to the different packs go to Maya and Gran Colombia Pack, June Update, Ethiopia Pack, August Update, Byzantium and Gaul Pack, October Update, Babylon Pack, December Update, Vietnam Pack, February Update, Portugal Update & April Update.

Throughout this thread, I will put links to Wikipedia articles about the different features, if you would like to know more.

Continue reading

Map-It Civilization VI: Gathering Storm Full Map – Seas, Lakes, and Bays Oh My! Update Large Map Download

Turkey map of Civilization VI Gathering Storm featuring The Ottomans, Georgia, and Phoenicia

Below you can find the large download of our full world map of Civilization VI Gathering Storm

To See The Original Civilization VI Full Map Click Here

To See The Civilization VI: Gathering Storm Map Update Map Click Here

To See The Civilization VI: Gathering Storm – Seas, Lakes, and Bays Oh My! Update Map Click Here

Continue reading

Māori First Look and Analysis – Civilization 6: Gathering Storm

Kupe of The Māori. Image Credit: Firaxis Games

Māori Bonuses


Civilization Leader: Kupe
Civilization Capital: Te Hokianga-nui-a-kupe
Civilization Bonus: Mana – Begin the game with Sailing and Shipbuilding unlocked, +Stregth & Movement to Embarked Units, Bonus production to unimproved Woods and Rainforest. Fishing Boats provide +food and culture bomb adjacent tiles, but can not build Great Writers.  
Leader Bonus: Kupe’s Voyage – Begin the game on an Ocean Tile, first city gets a free builder + 1 population, Palace gets bonus Housing and Amenity, Science and Culture production starts before you settle your first city. 
Unique Unit: Toa – Enemy units adjacent get – Combat Strength. Can build the  – Built on Hills, + Defence Bonus and Healing for units that end their turn on it. 
Unique Building: Marae – +Culture and Faith to a city tiles with a passable feature. +Tourism after Flight. No Great Art Slots 
Mountain Ranges: Tiritiri-o-te-moana,

Māori Analysis

Today the Maori join Civilization 6 in the Gathering Storm expansion. 

The Maori have appeared before in Civilization 5 as part of the Polynesian Civ, with both Maori Warriors as their unique unit and several locations appeared on the Polynesian City List. However, this is the first time they have been the focus of a civilization in the Civilization series. 

Their big bonus is that you can get some time to float around the ocean and pick your best first city site without being penalised, this gives the Māori an incredible flexibility.

Māori First Look

You can check out all the Features in Civilization VI: Gathering Storm HERE and join in the discussions at the Civfanatics Forums

You can check out our Civilization Full Map HERE

By Brian MacNamara: You can follow Brian on Twitter Here, when he’s not chatting about Movies and TV, he’ll be talking about International Relations, or the Solar System.

What Civs would you like to see in Civ 6 Gathering Storm?, let us know what you thought in the comments below, feel free to share this review on any of the social medias and you can follow us Here. Check out all our past reviews and articles Here, and have a happy day.