TL;DR – Rampage knows what it is and leans into it hard, with giant monsters crashing into buildings and Dwayne Johnson being his charismatic best
Score – 3.5 out of 5 stars
Post-Credit Scene – There is no post-credit scene
Now, this is the point at the start of the review where I talk about how there has never been a great movie adaption of a video game so far, and I talk about the problems about adapting and trot out examples like Assassin’s Creed (see review) and Tomb Raider (see review). However, this time around I don’t think I have to do that because while this is by no means a masterpiece I think it is the first film to really crack that adaption puzzle or at least the one who has got the closest to it. With that in mind, today we are going to enter the realm of giant monsters crashing into buildings, and who doesn’t love a giant monsters crashing into buildings.
TL;DR – This is the end of the year, so let’s take a look back at the year that was by examining twenty categories across cinema, ranging from exquisite to the obscured and all between
It is the end of the year (well a bit later than that but life happened) and while I will have the traditional Best of 2017 and Worst of 2017 lists, I have found that both of those lists miss some of the important facets that make films work, or not work. To eligible for these awards, they simply had to be a film I reviewed in 2017, and there may be some notable absences simply because we have not got those films here yet. So in Part 2 of 4, we look at five different categories that deal with the cinema of 2017.
The films that just didn’t quite work
The best line of dialogue in cinema
Movie trends that I am really sick of
The grossest moments I had to sit through
The films I will go to bat for
So let’s dive into TL;DR Movie Review’s Awards of 2017 Part 2
TL;DR – The best movie adaption of a video game, but that was not really a high bar to cross and Assassin’s Creed kind of just stumbles across it.
Score – 3 out of 5 stars
It is one of those weird things of Hollywood that no matter how many times they try, no one has made a decent adaptation of a video game into a movie. Now part of this has been that people have been adapting video games without understanding what there were, and also there are a lot of difficulties condensing a long interactive experience (sixteen hours for the first Assassin’s Creed game) into a two-hour passive movie. To the point where the most successful and critically acclaim versions of this genre Wreck-It Ralph & Tron used video games as just the backdrop for their story. This can be complicated even further as video games are big multi-billion dollar industry so if you’re making a film, you’re gonna want to franchise the heck out of it, the big problem with last year’s Warcraft (See Review). So within all this mess comes the Assassin’s Creed film, based on the incredibly popular series of games that has the fascinating caveat that you could set it at any point in human history. So how does it go, well for a video game adaptation movie, it goes quite well, for just a movie, it is a bit meh.