TL;DR – Today we chart out the Civilization VI City List in Map from the Rise and Fall Expansion
We continue our tradition of looking at Firaxis Games Civilization VI by charting the cities of their new expansion Rise and Fall. If you would like to see our original map looking at the base game you can Click Here, our mapping of the expansion Click Here, and if you would like to see the cities for each civ in the base game Click Here. Now before we start, I just want to point out that these city locations are not meant to be pinpoint accurate, the groupings and questionable locations of some cities make that impossible. Just think of this more of a general guide to where they are located. Also for our mobile guests, there will be a lot of images incoming, so even though I have tried to keep them small, now would be a good time to check that you are using wi-fi and not data.
TL;DR – Persia and Macedonia are great new additions to Civilization 6, even if they do raise some questions about ‘civilizations’
So the Spring Patch and new DLC for Civilization VI has been out for a week and now that I’ve had a chance to give Persia and Macedonia a play through I thought I would look at how well they have been implemented in the game. So to do this we will first chat a bit about the changes made in the latest patch to the game as a whole, we’ll then look at Persia and Macedonia focusing at how well they have been represented as well as, how well they have been implemented in the game, and then finally we will take a moment to look at the issue of ‘civilizations’ that this new DLC raises.
TL;DR – So how well does Civilization 6 capture Australia with its new entry? Struth, it’s a ripper of a new Civ.
Civilization is one of the pioneers of the strategy genre a series that has lasted six iterations, numerous expansions, and last year on its 25th anniversary launched the next entry into the franchise Civilization 6 (See Review). Since its release, there have been new Downloadable Content (DLC) released and this week it was announced that the next civilization to be added would be Australia. So Australia joins the large and expansive franchise as the 55th civilization¹ ² to be added, but the question remains: Is it any good? And then also is it a good representation of Australia? These are the question we will be looking at. Now there were three components of the Australia update The Australian civilisation, The Outback Tycoon scenario, and Uluru natural wonder, and we will be touching on all of these facets throughout this analysis.
TL;DR – A good entry into the 4X genre, but it does not quite have the staying power of others in the field.
Score – 3.5 out of 5 stars
2016 is turning out to be the year of the 4X (eXplore, eXpand, eXploit, and eXterminate) games, with a number of quality releases not seen since the mid-90s golden age. Already this year we have had the quite good Stellaris, and as well as this, soon we will get the sequel to the great Endless Space and then the next entry into the granddaddy of 4X Civilization. At this point, it should be clear that I love me some 4X, whether it’s turn based or real time, bring it on. So I was interested to hear that one of the classics of the golden era Master of Orion was getting a remake/sequel/reinterpretation, so now that it is out of Early Access I thought I would pick it up to see how it goes. Now I need to say growing up I did miss the original Master of Orion games, I was playing more Civilization at the time and we didn’t have the luxury of Steam or GOG for those more obscure games, but I did get to play some of the games it inspired, like Birth of the Federation, so while I won’t be able to personally compare Master of Orion with the original, I will be able to compare it with the 4X genre generally speaking.