TL;DR – Today we chart out the Civilization VI City List in Map form
So today I continue with my Map-It series by following up on our Civilization Map-It project by this time looking at the city lists of each civ. It was originally my aim to have all the cities on the big map, but after trying that out with just America it quickly became apparent that it would be hard to read and would clutter an already full map, and this is not taking into account the same city might appear on many different city lists. However, after a while I continued to want to see how the city lists come together and how they play out in geographical space so I decided you didn’t need to put them all on the one map, I could create an individual map for each civilization. Now naïvely I just assumed that I could just cut out the civilization maps from my big map, do a little touch up in places and go for it. Well … that was not the case, with most maps needing to be recreated from the ground up. Now pf course past me was a real pain for present me, but the lure of maps was too strong so here we are with every civilization’s city lists mapped out. Now before we start, I just want to point out that these city locations are not meant to be pinpoint accurate, the groupings and questionable locations of some cities make that impossible. Just think of this more of a general guide of where they are located. Also for our mobile guests, there will be a lot of images incoming, so even though I have tried to keep them small, now would be a good time to check that you are using wi-fi and not data
TL;DR – Nubia is a great, if overpowered, addition to Civ VI, and the updates to the UI are really welcome, but the AI still needs some work.
So it has been a couple of months since we have been able to do one of these, but with the new Nubia DLC, and the accompanying patch, dropping it is time to delve back in to see how well they have created Nubia. So there are three components to the DLC, first is the Summer 2017 update, then the ‘Gifts of the Nile’ scenario, and finally the Nubian Civilization itself. So to put this review together I have played through the scenario once, and the base game a couple of times with Nubia, as well as trying them out on multiplayer. Also, because I was asked this question last time, all my games are played in the vanilla game (no mods), on the huge map setting, continents, with the difficulty set at King. If you want to read my other Civ VI articles, you can look at my review of Civilization VI, my look at Australia, Persia & Macedonia, and even Civ VI mapped out. Continue reading →
TL;DR – Today we chart out Civilization VI in Map form the base game all the way up to the South East Asia DLC
So today we continue with our Map-It series by looking at one of my favourite video games Civilization VI. Given the amount of content that Civilization VI has that you can map, and since I do love maps I decided to create two maps, the first map has all the civilizations currently released, and the second shows the locations of all the World Wonders, Natural Wonders, and the City States. So for today’s maps, we are including everything in the base game of Civilization VI, as well as what was include in the Poland, Viking, Australia, Persia/Macedonia & Nubia DLC packs Continue reading →
TL;DR – Persia and Macedonia are great new additions to Civilization 6, even if they do raise some questions about ‘civilizations’
So the Spring Patch and new DLC for Civilization VI has been out for a week and now that I’ve had a chance to give Persia and Macedonia a play through I thought I would look at how well they have been implemented in the game. So to do this we will first chat a bit about the changes made in the latest patch to the game as a whole, we’ll then look at Persia and Macedonia focusing at how well they have been represented as well as, how well they have been implemented in the game, and then finally we will take a moment to look at the issue of ‘civilizations’ that this new DLC raises.
TL;DR – So how well does Civilization 6 capture Australia with its new entry? Struth, it’s a ripper of a new Civ.
Civilization is one of the pioneers of the strategy genre a series that has lasted six iterations, numerous expansions, and last year on its 25th anniversary launched the next entry into the franchise Civilization 6 (See Review). Since its release, there have been new Downloadable Content (DLC) released and this week it was announced that the next civilization to be added would be Australia. So Australia joins the large and expansive franchise as the 55th civilization¹ ² to be added, but the question remains: Is it any good? And then also is it a good representation of Australia? These are the question we will be looking at. Now there were three components of the Australia update The Australian civilisation, The Outback Tycoon scenario, and Uluru natural wonder, and we will be touching on all of these facets throughout this analysis.
TL;DR – This is a fantastic entry into the series, and it had its One More Turn hooks into me from the start, beautiful music and art, solid gameplay, however, there are a couple of small issues with some systems and UI
Score – 4 out of 5 stars
So here we are and the year of 4X continues, and this time it is the granddaddy of all 4X, the next entry into the Civilization franchise. Now I am probably ageing myself here, but I have played every entry in the series so far from Civ1’s square everything and Palace that you could build, all the way to Civ5’s One-Unit-Per-Tile shake up and I have loved each entry. However, Firaxis’ last game Beyond Earth, while having some interesting ideas, left many people feeling more than a little meh, and while its one expansion pack Rising Tide [See Review] really improved the game, it left me and others wondering could they pull off a sequel to their flagship franchise? Well not to jump ahead, but can they even, Civilization 6 got its hooks into me right away, to the point I think I am done with Civilization 5 and I have (now this is a judgment-free space, I won’t judge you from watching every episode of Gilmore Girls if we just gloss over the next bit) over 1500 hours in that game. That’s not to say Civ 6 doesn’t have its issues, because it does, but most of them are minor compared to everything they get right. Continue reading →