TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new additions of the Maya and Gran Colombia
This week we got the latest update to Civilization VI with the New Frontier Pass, a name with both a metaphorical and literal meaning because this is some new ground for the developer, the fans, and the game itself. Instead of one big expansion pack, there will be several smaller packs out during the next year, which means we get a whole bunch of new civilizations, city-states, and wonders to add to the map. The first pack focused on The Maya and Gran Colombia, so this is where we will delve today.
Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections, and as such, no matter how much you try there might be some slight discrepancies here and there. We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.
TL;DR: During the run-through, I gasped “That Movement” which is a good sign
We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next of the new Civilizations that has been released is Gran Colombia, so let’s dive in.
TL;DR: We get a civilization that finally goes tall
We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The first of the new Civilizations has been released so let’s dive into The Maya.
Civilization Leader: Lady Six Sky Leader Agenda: Solitary – She dislikes encroaching civs and she tries to keep her cities in a cluster near the capital. Civilization Capital: Wak Kab’nal Civilization Bonus: Mayab – No extra housing from Fresh Water/Coast but Farms provide more housing and gold, Amenities for each Luxury resource adjacent to the City Centre Leader Bonus: Ix Mutal Ajaw – Cities within 6 tiles of the Capital get a boost to all yearlings, other cities away from this limit get a penalty to yields. Bonus combat strength for units within 6 tiles of the Capital Unique Unit: Hul’che – Ranged replacement for Archer, Stronger and gets a bonus against wounded opponents Unique District: Observatory – A campus replacement that gets an adjacency bonus from Plantations and Farms. Volcanoes: Hunahpú Rivers: Grijalva River Cities: Palenque, Yaxchilan, Toniná, Xunantunich, Copán,
In this thread we will be documenting all the new additions for Civilization VI in their New Frontier Pass.
This Features Thread is being complied for Civfanatics, head on over to the forums for all your Civilization discussions both for and also for games past.
TL;DR: There will be 6 packs of content, some of it will be paid DLC and some of it will be free content for players. Some of the new content will need to you have Rise and Fall installed, and some will need you to have Gathering Storm installed.