João III of Portugal First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: All about that money

João III of Portugal. Image Credit: Firaxis Games.

We are getting a new expansion for Civilization VI, well, not quite. Over the next year, we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes(which you can find out more information HERE). The final new Civilization has been announced, so let’s dive into Portugal.

João III of Portugal Overview

Civilization LeaderJoão III
Preferred Religion: Catholicism
Civilization CapitalLisbon
Civilization BonusCasa Da Índia – International Trade Routes can only reach cities on the coast or with a Harbour, +Yields on International Trade Routes. Trader units get +range on Water and can embark from the start of the game.
Leader BonusPorta Do Cerco – All units get bonus sight, bonus trade route when you meet a civilization for the first time, Open Borders with all City-States.
Unique UnitNau – Cheaper maintenance, Starts with one free promotion, has two charges to build Feitorias.
Unique Tile ImprovementFeitoria – +Gold, +Production, Portugal gains +Gold, +Production to all trade routes to a city with one. Must be built in a foreign city with Open Borders on the coast next to a bonus or luxury resource. Cannot be removed.
Unique BuildingNavigation School – Replaces the University, +construction of Naval units, +science for every two Coast or Lake tiles in the city, +Great Admiral Points.
CitiesViseuÉvoraFaroGuimarães,

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Bà Triệu of Vietnam First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: A genuinely flexible civilization with a side of military expansion

Lady Triệu. Image Credit: Firaxis Games.

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilization has been announced, so let’s dive into Vietnam.

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Civilization VI: New Frontier Pass – Babylon Pack – Map-It

TL;DR – Every single feature of Civilization VI (at time of posting) in one Map, this time featuring the new addition Babylon.

Babylon Maps –

Today we got the latest update to Civilization VI with the newest addition to the New Frontier Pass. The next pit stop is back into the Cradle of Civilization with Babylon. So once again, we are going to dive back into the world of Cartography plus Video Games. If you want more detailed information on anything that appears on the Map, you can find it at our Civilization VI Cartographic Educational Database.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the Map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there.
We will be mostly going over the new additions and changes to the Map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Hammurabi of Babylon First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: There has been a dearth of perfect science civs … that is until now.

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next new Civilization has been released so let’s dive into Babylon.

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Map-It Civilization VI: New Frontier Pass – Byzantium and Gaul Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new addition Ethiopia.

Byzantium and Gaul Maps –

Today we got the latest update to Civilization VI with the newest addition to the New Frontier Pass, and next pit stop into Europe and across the Mediterranean with first the Gaul and then the Byzantine Empire. So once again, we are going to dive back into the world of Cartography plus Video Games. If you want more detailed information on anything that appears on the map, you can find it at our  Civilization VI Cartographic Educational Database.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there.

We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Map-It Civilization VI: New Frontier Pass – Ethiopia Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new addition Ethiopia.

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Today we got the latest update to Civilization VI with the newest addition to the New Frontier Pass, and next pit stop into Africa with Ethiopia. So once again, we are going to dive back into the world of Cartography plus Video Games. If you want more detailed information on anything that appears on the map, you can find it at our  Civilization VI Cartographic Educational Database.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections. As such, no matter how much you try, there might be some slight discrepancies here and there.
We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Map-It Civilization VI: New Frontier Pass – Maya and Gran Colombia Pack

TL;DR – Every single feature of Civilization VI (at time of posting) in one map, this time featuring the new additions of the Maya and Gran Colombia

Civilization VI. Image Credit: Firaxis Games.

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This week we got the latest update to Civilization VI with the New Frontier Pass, a name with both a metaphorical and literal meaning because this is some new ground for the developer, the fans, and the game itself. Instead of one big expansion pack, there will be several smaller packs out during the next year, which means we get a whole bunch of new civilizations, city-states, and wonders to add to the map. The first pack focused on The Maya and Gran Colombia, so this is where we will delve today.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections, and as such, no matter how much you try there might be some slight discrepancies here and there.
We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

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Simón Bolívar of Gran Colombia First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: During the run-through, I gasped “That Movement” which is a good sign

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next of the new Civilizations that has been released is Gran Colombia, so let’s dive in.

Civilization Information

Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.
Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.

Civilization LeaderSimón Bolívar
Leader Agenda: Carabobo – He favours civs with highly promoted units, dislikes civs with unpromoted units, and prefers to build Encampments.
Civilization CapitalBogotá
Civilization Bonus: Ejército Patriota – ALL units get +1 movement, Promoting a unit does not end its turn.
Leader Bonus: Campaña Admirable – Grants the Comandante General – A special Great Person that you get at the start of each era that has multiple abilities, that can be used in military (damaging surrounding units), and in cities (extra Trade Route)
Unique Unit: Llanero – Replaces Cavalry. Low maintenance, plus combat bonus for Adjacent Llaneros,
Unique Tile Improvement: Haciendas – plus Gold, Production, Housing, Plus food for adjacent Plantations, Plus production for adjacent Haciendas
Rivers: Rio Negro, Caura River, Caroní River
Volcanoes: Guagua Pichincha
Deserts: Médanos de Coro
Cities: Quito, Valencia de Carabobo, Cali, Cumaná, Maracay

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Lady Six Sky of The Maya First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: We get a civilization that finally goes tall

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The first of the new Civilizations has been released so let’s dive into The Maya.

Lady Six Sky leader of The Maya. image credit: Firaxis Games.
Lady Six Sky leader of The Maya. image credit: Firaxis Games.

Civilization Information

Civilization LeaderLady Six Sky
Leader Agenda: Solitary – She dislikes encroaching civs and she tries to keep her cities in a cluster near the capital.
Civilization CapitalWak Kab’nal 
Civilization BonusMayab – No extra housing from Fresh Water/Coast but Farms provide more housing and gold, Amenities for each Luxury resource adjacent to the City Centre
Leader BonusIx Mutal Ajaw – Cities within 6 tiles of the Capital get a boost to all yearlings, other cities away from this limit get a penalty to yields. Bonus combat strength for units within 6 tiles of the Capital
Unique UnitHul’che – Ranged replacement for Archer, Stronger and gets a bonus against wounded opponents 
Unique DistrictObservatory – A campus replacement that gets an adjacency bonus from Plantations and Farms.
VolcanoesHunahpú
RiversGrijalva River
Cities: Palenque, Yaxchilan, Toniná, Xunantunich, Copán,

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