Simón Bolívar of Gran Colombia First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: During the run-through, I gasped “That Movement” which is a good sign

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The next of the new Civilizations that has been released is Gran Colombia, so let’s dive in.

Civilization Information

Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.
Simón Bolívar leader of Gran Colombia. Image Credit: Firaxis.

Civilization LeaderSimón Bolívar
Leader Agenda: Carabobo – He favours civs with highly promoted units, dislikes civs with unpromoted units, and prefers to build Encampments.
Civilization CapitalBogotá
Civilization Bonus: Ejército Patriota – ALL units get +1 movement, Promoting a unit does not end its turn.
Leader Bonus: Campaña Admirable – Grants the Comandante General – A special Great Person that you get at the start of each era that has multiple abilities, that can be used in military (damaging surrounding units), and in cities (extra Trade Route)
Unique Unit: Llanero – Replaces Cavalry. Low maintenance, plus combat bonus for Adjacent Llaneros,
Unique Tile Improvement: Haciendas – plus Gold, Production, Housing, Plus food for adjacent Plantations, Plus production for adjacent Haciendas
Rivers: Rio Negro, Caura River, Caroní River
Volcanoes: Guagua Pichincha
Deserts: Médanos de Coro
Cities: Quito, Valencia de Carabobo, Cali, Cumaná, Maracay

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Lady Six Sky of The Maya First Look and Analysis – Civilization VI: New Frontier Pass

TL;DR: We get a civilization that finally goes tall

We are getting a new expansion for Civilization VI, well not quite, over the next year we have a season pass, the New Frontier Pass, which will give us several new Civilizations and Game Modes over the next year (which you can find out more information HERE). The first of the new Civilizations has been released so let’s dive into The Maya.

Lady Six Sky leader of The Maya. image credit: Firaxis Games.
Lady Six Sky leader of The Maya. image credit: Firaxis Games.

Civilization Information

Civilization LeaderLady Six Sky
Leader Agenda: Solitary – She dislikes encroaching civs and she tries to keep her cities in a cluster near the capital.
Civilization CapitalWak Kab’nal 
Civilization BonusMayab – No extra housing from Fresh Water/Coast but Farms provide more housing and gold, Amenities for each Luxury resource adjacent to the City Centre
Leader BonusIx Mutal Ajaw – Cities within 6 tiles of the Capital get a boost to all yearlings, other cities away from this limit get a penalty to yields. Bonus combat strength for units within 6 tiles of the Capital
Unique UnitHul’che – Ranged replacement for Archer, Stronger and gets a bonus against wounded opponents 
Unique DistrictObservatory – A campus replacement that gets an adjacency bonus from Plantations and Farms.
VolcanoesHunahpú
RiversGrijalva River
Cities: Palenque, Yaxchilan, Toniná, Xunantunich, Copán,

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Civilization VI: New Frontier Pass – Features Thread

Civilization VI: New Frontier Pass. Image Credit: Firaxis Games.

In this thread we will be documenting all the new additions for Civilization VI in their New Frontier Pass.

This Features Thread is being complied for Civfanaticshead on over to the forums for all your Civilization discussions both for and also for games past.

TL;DR: There will be 6 packs of content, some of it will be paid DLC and some of it will be free content for players. Some of the new content will need to you have Rise and Fall installed, and some will need you to have Gathering Storm installed.

To jump to the different packs go to Maya and Gran Colombia Pack, June Update, Ethiopia Pack, August Update, Byzantium and Gaul Pack, October Update, Babylon Pack, December Update, Vietnam Pack, February Update, Portugal Update & April Update.

Throughout this thread, I will put links to Wikipedia articles about the different features, if you would like to know more.

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Video Game Review – Old World (Ōld World) First Look

TL;DR – A game that sits in the middle between Civilization and Total War, taking things that work from both.

Old World. Image Credit: Mohawk Games.

Review –

If there is one genre of games that I will always been drawn to, it is the 4x (EXplore, EXpand, EXploit and EXterminate) strategy genre. It can be in space, in a fantasy realm, in the past, or somewhere completely new, I don’t care just hook it up straight to my veins. When I heard that Soren Johnson, the lead designer of Civilization IV, was diving back into the genre my interest was peaked and now that I have had a chance to play the game I can see why. One thing I do need to point out before we proceed, this is an “early access” game in that it is not yet finished. This means that this is only a first look, a first impression of the game and not the full review, which is why there is not a score above.  

So to set the scene, Old World (or as it is styled Ōld World) is a game set in the past charting the dawn of civilization through the classical era to almost the medieval era. In it, you play one of seven civilization/leaders from the dawn of time. Ashurbanipal of Assyria, Nebuchadnezzar of Babylonia, Dido of Carthage, Hatshepsut of Egypt, Philip of Greece, Cyrus of Persia, and Romulus of Rome. However, unlike Civilization and other similar games, you don’t just hold on to the one leader for the whole game, because like in real life, leaders get old and die. This means as well as maintaining your expansion you need to make sure your heirs are ready to take over. This brings the game a little of the way into the territory of the popular Total War series. On the whole, I quite liked the dynastic politics in the game, however, has the game goes on and your heirs and siblings etc start popping out multiple babies a turn, it can be a bit hard to keep track of. Which is just about when your sister kills you in your sleep for ascending to the throne over her as what happened in my first game. You also need to keep different dynastic families from squabbling, giving you potential problems from afar and within.  

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Video Game Review – XCOM: Chimera Squad

TL;DR – it is a game that is something old (The XCOM Setting) and something new (living rather than waring), something borrowed (SWAT mechanics), and something blue (the face of any enemy who just discovered Torque)  

Score – 4 out of 5 stars

XCOM: Chimera Squad. Image Credit: Firaxis Games and 2K Games.

Review –

If there is one studio that is the king of turn-based strategy games it would be Firaxis Studios. While they are probably better known for their fundamental Civilization franchise, they have also delved into the world of science fiction, alien invasions, and reloading that autosave because your fully upgraded soldier just missed the one guy standing right next to them and now they are bleeding out on the floor. I have enjoyed the XCOM series in the past, okay not that one alien that pretends it’s a civilian, but other than that, so I was interested when I heard we were getting a sort of sequel/spin-off thingy. Well, I became even more interested when I got my hand on it and I found out just how fun it was.  

So to set the scene, It has been a couple of hears since the end of XCOM 2, and the world has sort of found a new equilibrium as humans, aliens, and hybrids live side by side. There is one place in the world that has been remarkably successful with this, the famous City 31. XCOM has moved from overthrowing an alien invasion to helping maintain order in a constantly fragmented world. Thus the Chimera Squad was created to help local police, but just as they arrive the mayor of City 31 Mayor Nightingale (Nika Futterman) is murdered in front of the squad and you have to work out who did it before the city tears itself apart.

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Video Game Review – Endless Space 2 (with Vaulters, Supremacy & Penumbra)

TL;DR – A polished and calming take on the 4x genre

Score – 3.5 out of 5 stars

Endless Space 2. Image Credit: Amplitude Studios.

Review –

Several years ago I picked up a new space 4X game called Endless Space. It was from a new developer Amplitude Studios and combined a strategy game with space in a way that I loved. It started a bit rough around the edges but grew into a really solid game. Now when I heard there was a sequel, I was interested but it dropped a bad time, well now I have some time at home thanks to *gestures broadly around* it was a good moment to go back and rectify that.

So to set the scene, Endless Space 2 is a 4X turn-based strategy game. This means that you pick a race like The United Empire, or The Vodyani, or The Hisso, from there you need to eXplore, eXpand, eXploit, and eXterminate. You will do this by building new colonies on Mediterranean or terrain or monsoon planets, researching technologies from the technology web, and probably concurring a neighbour or two.

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Humankind – Features Post

Humankind Title Image. Image Credit: Amplitude Studios/Sega.

In this thread we will be documenting all the new additions for Humankind from Amplitude Studios.

TL;DR: You can layer from 60 different civilizations from history to create your own unique narrative. It will stretch from the Neolithic to the Modern age. In the end, the civilization with the most Fame will be the winner. Full of Humanmade Wonders, Natural Wonders, Units, and Buildings for you to construct.

Note: all images are created by the team at Amplitude Studios

Cultures

The Civilizations. Image Credit: Amplitude Studios/Sega.
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Video Game Review – Civilization VI: Red Death Battle Royale Mode

TL;DR – Adding aBattle Royale to a Civilization game seems really counterintuitive, that is until you play it.

Score – 4 out of 5 stars

Civilization VI: Red Death. Image Credit: Firaxis Games.

Review –

In 2019 if there was ever a trend that could be considered the new hotness that every video game company wants a chunk of, well that has to be the Battle Royale mode. For those who may not know, a Battle Royale mode/game is where you have an ever-shrinking map so you need to gear up, get to the safe zone, defeating any enemies you come across, and be the last one standing. This is where you get your chicken dinner, or in this case your escape from a dying planet. But most Battle Royale games like PUBG, Fortnite, and Call of Duty: Black Ops 4: Blackout are first/third-person shooters, surely it can’t work in a strategy game, well I’ve been able to play a couple of rounds so far so let’s see.

My experience with Battle Royale games is not as extensive as some people, however I have played/watched enough of the genre to get a good sense of the common aspects of the game. You have the same phases in a match, when you land you have to roam around quickly to try and get resources, troops from ruined cities, helicopters from raider camps, or even a coveted nuclear weapon. You need to move quickly because everyone else is out there doing the same, so you have to stretch your resources, but not so much that you overburden yourself. Then you might pick off one of the players that were not quick enough while keeping to the ever-shrinking safe zone until there are only one or more players left and you battle it out head-to-head.

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Video Game Review – Stellaris: Ancient Relics

TL;DR – A fantastic addition to the base game that really improves the exploration phase.

Score – 4 out of 5 stars

Stellaris: Ancient Relics. Image Credit: Paradox Interactive.

Review –
 Last year I got back into Stellaris a 4X space strategy game, a combination that feels like a video game designed just for me. Over the years it has had a lot of improvements building upon the strengths of the base game. Since then there have been a couple of expansion packs and DLCs and today we are looking the latest addition for the game Ancient Relics.

The core component of this new story pack is the addition of archaeological digs and from this the addition of minor and major artifacts. As you explore out at the start of the game you may stumble across archaeological digs on random planets. These require a science ship to work them much like anomalies but with a little twist. There is a random element in the process where you have a chance to improve until you crack the next level. Most of the digs have multiple levels that you have to progress to before you can complete it and earn research points, resources, or more.

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Map-It Civilization VI: Gathering Storm Full Map – Seas, Lakes, and Bays Oh My! Update

TL;DR – Every single feature of Civilization 6 (at time of posting) in one map, this time with Lakes, Seas, and Oceans

Civilization VI: Gathering Storm. Image Credit: Firaxis Games.

Article

This week we got the latest update to Civilization VI: Gathering Storm, and along with the boosted Industrial Zones and several pages of patch notes there was the announcement of the game adding water features to its growing list of geographical features. We have mapped Civ VI in the past as part of our Map-It Project, and I am always a completionist, so I thought it would be quick to add in a couple of lakes. Well three solid days of work later and it was not the quick job I expected, but it was a rewarding one as I got to learn more about the geography of the Earth while brushing up on my Māori.

 Now as always, a couple of notes before we start, first the Civilization boundaries on the map are based more on clarity than anything else, so in most cases, they conform to their modern counterparts. We have also worked using the commonly implemented political borders, not necessarily what nations claim, and this means making some judgement calls which you will see below. Also, while all attempts have been made to make sure that everything is accurately placed, putting this together meant working from multiple different sources, and map projections, and as such, no matter how much you try there might be some slight discrepancies here and there.


We will be mostly going over the new additions and changes to the map in this update, if you want to learn more about some of the location choices that we made you can find more detail in our First Full Civilization Big Map and out Gathering Storm Update Map.  

Finally, after the break there will be a lot of large images, so now is the time to check that you are on WiFi and are not using Mobile Data. Also a quick shout out to sonicmyst, God of Kings, Eagle Pursuit, Zaarin and SeelingCat over at the Civfanatics Forum for helping me with some of the obscure lakes I was having trouble locating.    

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